Pretty, Fizzy Paradise

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Tuesday, May 27, 2008

More Miscellaneous Cap Thoughts

While thinking about thieves in D&D and chatting about comics with the usual suspect, I had a random thought (which I then proceeded to share with quite a few other people on AIM, so if you're one of those people, don't read. Heh.)

I think, between Steve and Bucky, that Steve would actually be better at certain skills such as pick-pocketing or lock-picking and the like.

I mean considering their individual backstories, Bucky growing up on an army base definitely would have had a lot of experience with conniving, cadging, supplying and conning, but it doesn't seem like there would be a lot of opportunity to exercise something like picking pockets.

Steve on the otherhand grew up in the New York tenaments with a mother who died when he was what? Fourteenish? Which allows for six years before getting super-serumed or so. Personally, I doubt that painting street murals would manage to keep a growing boy fed that long without some kind of "supplemental income". (Of course, he'd feel just awful about it!)

Heck, he probably would have taught Bucky how to pick locks, considering the latter's capacity for being held hostage and the like. I like to imagine a hypothetical scene taking place maybe sometime during Avengers/Invaders, or maybe just when Steve's back to life where they end up in a cell somewhere with some of the modern Avengers. Bucky's trying to pick the lock, Steve offers advice (much to everyone else's surprise), and finally goes "Do you want me to do it?" And when Bucky says "YES." He'd grin and fondly call Bucky an amateur. :-)

It's a really cute scene in my imagination, at least. :-)

Seriously though, I think there IS an interesting unexplored dynamic there. WWII-era Steve is much more innocent than WWII-era Bucky in a lot of ways, but given his upbringing, probably wouldn't be as innocent in certain others. He'd have a lot more understanding and experience with people in desparate need and the kinds of acts they might end up resorting to just to survive. And considering the climate of wartorn Europe, the clash in perspectives and experience would be quite relevant. Bucky's got more training and experience, but Steve's the one who would understand the people they meet in the way that only someone who's also been hungry, scared and desparate could.

I think it would be interesting to see a WWII-set story explore this dynamic a little. At least *I* would enjoy it. :-)

(Edited clarification: this is not to say I think Steve would be a D&D thief. He's a paladin, all the way. Duh. :-P)


  • At May 27, 2008 1:31 AM, Blogger LurkerWithout said…

    You're weird you know that? Steve was TOTALLY the type of person who ALWAYS gets stuck playing the cleric in the group...

  • At May 27, 2008 1:36 AM, Blogger kalinara said…

    Cleric? What are you smoking?

    Steve's a Paladin, boyo. Plain and simple. Vorpal blade-err-shield and all.

    With a couple of skill points allocated to pick pockets and open locks. :-)

  • At May 27, 2008 3:27 AM, Blogger LurkerWithout said…

    See he'd WANT to play a Paladin. But the rest of the group would be all "C'mon Steve SOME ONE has to run a cleric. Be a pal!" And so he'd give in. Again. Secretly wanting to ditch the mace and chop up evil doers with a big-ass sword of holy smitery...

  • At May 27, 2008 4:44 AM, Blogger Diamondrock said…

    I always end up being the damage monkey. I stand in front, the Black Dragon melts my armor, and I almost die while the wizard, cleric, and druid stand in the back and sling spells.

    That said, it was *my* character that slew that thing! Power Attack, baby!

  • At May 27, 2008 7:56 AM, Blogger kalinara said…

    Ah, I suppose I see what you're saying. Ultimately he would be a Paladin were he a D&D character, but would play the Cleric because he's a doormat.

    Which is probably true but not the point of the post. :-)

  • At May 27, 2008 8:42 AM, Anonymous Anonymous said…

    Steve= halfling paladin then?

    (Obscure reference for Kal's long-ago past)

    I can definitely see this.

  • At May 27, 2008 11:26 PM, Blogger Centurion said…

    Cap's Shield: Adamantine Heavy Shield +5, with Throwing, Returning, and Animated enchantments.

    Total cost : 84,170gp
    AC bonus +7
    Can be thrown to act on its own accord while still providing armor bonus, and returns to the hand of the thrower on command. The shield can also take a severe punding before looking like it needs a decent polishing.

    And yes, Steve would be the Paladin. Knights don't get to smite evil.

    Bucky's probably a ranger or something.

  • At May 28, 2008 6:10 AM, Blogger Ragnell said…

    Centurion -- Geek check! Cap's shield is Vibranium.

    (And Bucky would be multiclassed with Ranger and Assassin.)

  • At May 28, 2008 8:24 AM, Blogger Centurion said…

    Ragnell, of course it is, but Vibranium doesn't exist in D&D!
    I came up with the closest substitute that I'm aware of.


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